Defeat Hogback!
Characters & Skillbooks
Characters:
- Hogback: HP: 2,741 | ATK: 945 | RCV: 118 | Spec ATK: Reduces damage received by 50% for 1 turn, boosts ATK of Fighter characters by 1.25x for 1 turn | Capt Ability: Boosts ATK of INT characters by 2x
- Cindry-Chan: HP: 1,402 | ATK: 661 | RCV: 478 | Spec ATK:Changes all orbs into either PSY or INT orbs, deals random PSY damage to all enemies | Capt Ability:Boosts RCV of PSY characters by 1.5x
Skillbooks:
- Uruoge – Karmic Punishment
- Sogeking – Firebird Star
- Lapin Adult – Light Healing
- Cindry – Square Plate Sword
- Nami – Mirage Tempo
- Mohji and Richie – Firece Battle
15 & 30 Stamina Stages
* 15 and 30 Stamina stages are PHY units only
15 Stamina:
Note: Victoria Cindry can appear at random – She has 120k HP, Preemptive ATKs for 1,100, and changes all orbs to INT or empty
- Hogback (30k HP), 1 Robber Penguin, 1 Porc, 1 Fodder
- 1 Daimyo Turtle, 1 Treasure Turtles, 2 Fodder
- 4 Fodder
- 1 Porc, 1 Treasure Turtle, 2 Fodder
- 1 Pirate Penguin, 3 fodder
- 1 Armored Crab, 1 seahorse, 2 Fodder
- Hogback (360HP, ATK pattern described below), 4 Fodder (about 120k HP, 1,875 ATK total)
- Preemptive – Raises DEF
- Reduce Cds of Mobs to 0 (they will attack the next turn after this, use Usopp’s special here, the CDs of those mobs will be 3 instead of 4)
- Change all orbs into INT
- Recover HP
- Normal Attack 1,516 Damage
30 stamina:
Note: Victoria Cindry can appear at random – She has 170k HP, Preemptive ATKs for 1,800, and changes all orbs to INT or empty
Stages:
- Hogback (30k HP), 1 Robber Penguin, 1 Porc, 1 Fodder
- 2 Treasure Turtles, 3 Fodder
- 1 Daimyo Turtle, 3 Fodder
- 1 Porc, 1 Treasure Turtle, 2 Fodder
- Higback(50k HP), 3 Fodder – deals 3,000 preemptive damage and all orbs are changed to PHY
- 1 seahorse, 3 Fodder
- 1 Treasure Turtle, 3 Fodder
- 1 Porc, 3 Fodder
- 1 Dynamo Turtle, 1 Armoured Crab, 1 Pirate Penguin, 3 Fodder
- Hogback (600k HP, ATK pattern described below), 5 Fodder (about 170k HP, 1,875 ATK total)
Hogback ATK pattern
- Preemptive – Raises DEF to 5,500
- Reduce CDs of Mobs to 0 (they will attack the next turn after this, use Usopp‘s special here, the CDs of those mobs will be 3 instead of 4)
- Change all orbs into INT – You can use Double Crosser Django‘s special here
- Recover HP
- Normal Attack 2,220 Damage
Recommended Crews
Top Captain Picks:
- Garp the Fist – 2x HP and ATK to PHY units
- Red-Haired Shanks – 2.5x ATK to PHY units
Lower Tier Captain Picks:
- Marco the Phoenix – 3x ATK to PHY units if HP is full (can be difficult to maintain full health)
- Big Eater Jewellery Bonny – 2x ATK & RCV to PHY units
- Sogeking – 1.5x HP and ATK to PHY units (basically a lower tier Garp)
- Dismantler Franky – Reduces damage received by 10% if HP is above 50% at the start of the turn, boosts ATK of PSY characters by 2.5x and reduces ATK of every other character by 20% if HP is above 50% at the start of the turn
(If you dont have a top tier try pair a lower tier with a Garp or Shanks friend captain)
Recommended Crew:
- GP usopp – that 3 turn delay
- Double Crosser Django – changes INT orbs to PHY, perfect for when hogback changes all orbs to INT
- Garp the Fist – top tier unit and changes all orbs to either PHY or RCV
- Petty Officer Coby – amps orb effects by 1.5 for 2 turns
- Bon Clay – changes RCV orbs into PHY (good partnered with Garps Special)
- Impact Usopp – if your confident and just want to power through then replace GP usopp with impact usopp for his x2 PHY special
Videos (30 stamina)
Double Marco
Double Garp
Double Shanks
Sogeking + Garp
Credit to r/onepiecetc